Sep 12, 20221 min readDay 3 & 4 - Sculpting and SurfacingFinished the sculpting process for the plane and baked the meshes in Marmoset Toolbag. I then brought the model onto Substance Painter,...
Sep 8, 20221 min readDay 2 - Trees and UV UnwrappingI UV unwrapped the plane and started bringing some of the meshes into zbush for a sculpting pass. I also added some mega scan trees to...
Sep 8, 20221 min readDay 1 - Explorable EnvironmentI started working on a new environment today in Unreal Engine 5. I used World Machine for the terrain generation, Quixel Bridge for the...