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Sep 8, 20221 min read
Day 2 - Trees and UV Unwrapping
I UV unwrapped the plane and started bringing some of the meshes into zbush for a sculpting pass. I also added some mega scan trees to...
Sep 7, 20221 min read
Day 1 - Explorable Environment
I started working on a new environment today in Unreal Engine 5. I used World Machine for the terrain generation, Quixel Bridge for the...
Work In Progress: Blog2
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