top of page
Search

Day 3 & 4 - Sculpting and Surfacing

  • sarahjecker
  • Sep 12, 2022
  • 1 min read

Finished the sculpting process for the plane and baked the meshes in Marmoset Toolbag. I then brought the model onto Substance Painter, applied the normal map, and surfaced the plane. The fully surfaced plane is now in the game and the next step is to animate the propeller.

ree

ree


 
 
 

コメント


Post: Blog2_Post

©2020 by Sarah Jecker. Proudly created with Wix.com

bottom of page