Day 3 & 4 - Sculpting and Surfacing
- sarahjecker
- Sep 12, 2022
- 1 min read
Finished the sculpting process for the plane and baked the meshes in Marmoset Toolbag. I then brought the model onto Substance Painter, applied the normal map, and surfaced the plane. The fully surfaced plane is now in the game and the next step is to animate the propeller.


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